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 Microsoft Manager: Man Who Pushed Ryse’s Graphics Working on More Xbox One Exclusives; Defends Windows Gaming

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Heartlezz Crazh




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Microsoft Manager: Man Who Pushed Ryse’s Graphics Working on More Xbox One Exclusives; Defends Windows Gaming Empty
PostSubject: Microsoft Manager: Man Who Pushed Ryse’s Graphics Working on More Xbox One Exclusives; Defends Windows Gaming   Microsoft Manager: Man Who Pushed Ryse’s Graphics Working on More Xbox One Exclusives; Defends Windows Gaming EmptySat Aug 09, 2014 5:26 am



http://www.dualshockers.com/2014/08/06/microsoft-manager-man-who-pushed-ryses-graphics-at-work-on-more-xbox-one-exclusives-defends-windows-gaming/

Microsoft Manager: Man Who Pushed Ryse’s Graphics Working on More Xbox One Exclusives; Defends Windows Gaming Xbox-one-logo-wallpaper-670x376

Microsoft Manager: Man Who Pushed Ryse’s Graphics Working on More Xbox One Exclusives; Defends Windows Gaming:

Microsoft Games Studios Manager Mike Ybarra has been checking out games lately, including Insomniac’s Sunset Overdrive and Platinum Games’ Scalebound, and today he shared some interesting information about them, or more precisely on who is working on them on Twitter.

Ybarra commented on Ryse: Son of Rome‘s victory of the Siggraph award for graphics mentioning that Art Director Habib Zargarpour is the one that made many of those visuals happen on Xbox One, and he mentioned that he’s assisting the art directors on more Xbox One exclusives, namely Sunset Overdrive, Scalebound and Crackdown.

In addition to this, we learn that former Halo Writer and Creative Director Joseph Staten is helping with all of those games as well.
Zargarpour is well known as a Hollywood visual effects artists and worked for nine years at Industrial Light and Magic. He created the visual effects for Star Wars: Episode I‘s pod race and he was nominated for two Academy Awards, he also won two British Academy Awards.

Ybarra also promised to post an intro on the leads at the Studios soon, including Ken Lobb, Habib Zargarpour, Michael Mann, Michael Weilbacher, Joseph Staten and more.

But that’s not all. Star Citizen Director Chris Roberts recently rote that if he pitched the game to typical publishers, mentioning all its features and the fact that he wanted it to be PC only, he would have been “laughed out of the room.”

Yibarra responded that at least with him that wouldn’t have been the case:

If Roberts pitched it to me as Windows only, I would not have laughed him out of the room. Windows gaming is real.

For the moment Microsoft’s promised efforts on the PC gaming front have been a tad weak, and just this morning Aaron Greenberg denied the existence of a PC version of Halo: The Master Chief Collection. Hopefully things will get better in the future.

In the meanwhile Star Citizen reached $49 million in crowd funding, so maybe PC gaming isn’t doing so badly on its own.



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